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| © Dontnod Entertainment/Focus Home Interactive | 
By Charlie Hall, Polygon
Vampyr,  the atmospheric action role-playing game, is getting a story mode. The  new difficulty option, which lands Sept. 26, will also be accompanied by  a hard mode that makesthe game’s action sequences even more difficult.
Vampyr tells the story of medical doctor and WWI-veteran  Jonathan Reid, a recently created vampire, trying to make his way in a  version of early 20th century London during the Spanish flu. The game  was critically praised for its narrative structure, including here at Polygon, where we were so taken with its characters that we found it hard to kill them when we needed to. Vampyr is not without its flaws, however. It launched with plenty of bugs,  some graphical and others mechanical. We also found the combat to be  relatively unsatisfying.
It seems that Dontnod is taking that criticism to heart.
“Story  Mode de-emphasizes combat, placing a greater focus on narrative so  players can enjoy Dr. Jonathan Reid’s journey with less challenging  gameplay,” Dontnod said in a post on Steam.  “On the other end of the scale, Hard Mode makes combat much more  difficult. Players will receive less experience from killing enemies  too, forcing them to rely even more on embracing citizens to grow in  power. Upon starting a new game, players will be given the option to  choose from these two new modes or a third ‘Normal Mode’ if they wish to  play the original Vampyr experience.”
You can view the full patch notes on Steam. Wednesday’s update will also add hooks for Nvidia’s Ansel, allowing players to take dramatic screenshots in-game.
Game fans weren’t the only ones taken with Vampyr’s storyline. It’s now being adapted for a television series by Fox 21, the studio behind Sons of Anarchy and Homeland.
